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Devlog
Alpha Version 0.0.299
June 17, 2026
by
ThyGuyX
Sopho Alpha Update: Refocusing the Game This update is a major direction cleanup for World of Sopho: A Pup’s Adventure . Over time, Sopho had started to collect too many systems at once. There were...
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# Alpha 0.0.293 / 0.0.294 — Systems, Story, Combat, and Cleanup
May 22, 2026
by
ThyGuyX
This update became much larger than expected. Versions **0.0.293** and **0.0.294** are mostly about strengthening the foundation of *TWOS: A Pups Adventure*. There are new story scenes, new mountain a...
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Alpha Version 0.0.292 — UI, Battle Presentation, Crafting, and Pebble Mischief
May 10, 2026
by
ThyGuyX
Alpha Version 0.0.292 — UI, Battle Presentation, Crafting, and Pebble Mischief Alpha Version 0.0.292 is now available. This is one of the bigger system-focused updates so far. A lot of this patch wa...
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Version 0.0.291
May 03, 2026
by
ThyGuyX
This update adds a new difficulty mode, expands cooking in a big way, introduces more polish and customization, and fixes some important progression issues. Difficulty and Balance Difficulty has been...
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Version 0.0.290
April 30, 2026
by
ThyGuyX
This update expands the main story, adds more progression systems, introduces seasonal difficulty settings, and adds a few new rooms and passes. Main Story Objective Two has been added, expanding the...
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Version 0.0.289
April 23, 2026
by
ThyGuyX
This update pushes the main story forward, improves sparring difficulty, and reworks Defender so it’s no longer completely busted. Main Story The first day of the main storyline has been added. Most...
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Version 0.0.288
April 22, 2026
by
ThyGuyX
Version 0.0.288 This update adds new combat mechanics, enemy behavior, quality-of-life improvements, and a few useful system changes. System and UI Changes Status, Inventory, Equipment, and similar sc...
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Version 0.0.287
April 21, 2026
by
ThyGuyX
This update focuses heavily on UI cleanup, battle improvements, and a few new gameplay systems. UI Changes The action panel has been removed and replaced with the title bar at the top of the game scre...
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Version 0.0.286
April 19, 2026
by
ThyGuyX
Today’s update adds a mix of new systems, balance changes, equipment restrictions, and a small bit of story progression. Wait mode with idle movement on is now much less restrictive, and will keep g...
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Version 0.0.285
April 17, 2026
by
ThyGuyX
Version 0.0.285 Today’s update focused on school systems, Zack content, skill menu fixes, UI stability, save/load reliability, class-based combat growth, new equipment, and several battle fixes. Sch...
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Version 0.0.285
April 16, 2026
by
ThyGuyX
Version 0.0.285 This update focused on improving Orion sparring, battle flow, field magic, menu stability, and a few combat and encounter systems. Added and improved Orion sparring shadows now use the...
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Update 0.0.225
April 14, 2026
by
ThyGuyX
Update 0.0.225 It’s been a busy stretch of development, and version 0.0.225 is one of the biggest cleanup and systems-focused updates the project has had so far. A lot of the recent work has been fo...
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Version 0.0.160
April 13, 2026
by
ThyGuyX
It’s been a while, but I finally have the knowledge and skill to resume this project. About 90% of the game is being developed with GPT Codex and careful design, while the other 10% is me doing the...
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I lied.
December 01, 2025
by
ThyGuyX
I'm still a new game developer and the idea that I can create a game so rapidly is lying to you and myself. So do not expect updates often or at all for the next few months for the new version. Rest a...
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Update v0.0.0.1: Rebuilt from Scratch!
November 24, 2025
by
ThyGuyX
World of Sopho has undergone a complete transformation. I am rebuilding the entire game engine from the ground up using custom JavaScript, HTML5, and CSS. This isn't just a visual update—it's a foun...
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World of Sopho – Dev Log v0.0.13
September 01, 2025
by
ThyGuyX
Hey folks! This build is a big step forward for stability, moment-to-moment play, and how fast I can add content moving forward. Below are the highlights and the complete changelog you can skim or cop...
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Save System Overhaul, The Adventure Hall & More!
August 19, 2025
by
ThyGuyX
Hey everyone! We're back with another exciting update for the game, and this one is a big one! Thanks to all of your amazing feedback during this prototype phase, we've been able to focus on some majo...
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The Foundation Update! Real Saves, A New UI & More!
August 17, 2025
by
ThyGuyX
Hello everyone! This is a huge milestone update for the project. We're incredibly excited to announce that we've moved beyond placeholders and have implemented several foundational features that make...
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Skill System and Save/Load Functionality
August 15, 2025
by
ThyGuyX
This update details the introduction of the skill system and save/load functionality in *World of Sopho: A Pup's Adventure* . ## Skill System A skill system has been implemented to provide character p...
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Devlog: Crafting arrives in World of Sopho
August 14, 2025
by
ThyGuyX
A new paws-on system just landed: crafting. For the first time, you can gather materials, weave and lash them together, and kit yourself out with home-made armor, tools, and healing poultices—all di...
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Dev Update: A Deep Dive into the Battle System!
August 13, 2025
by
ThyGuyX
Dev Update: A Deep Dive into the Battle System! ⚔️ Hey everyone! I've been spending the last few days deep in the code, doing a complete review of the core combat system. I wanted to walk you thro...
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Devlog Update: The Road to Battle!
August 11, 2025
by
ThyGuyX
Hey everyone! Work continues on World of Sopho , and I wanted to give you a big update on where the combat system is at. We've laid down a ton of foundational code, and while you can't quite throw pun...
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All characters now have avatars and are sane sizes.
August 10, 2025
by
ThyGuyX
The game size is much smaller (As it should be for a text game)...
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updates for 8/9/2025
August 10, 2025
by
ThyGuyX
Core Concepts: The Seven Stats The entire system is built upon a foundation of seven core stats. Each character, from the player to the most powerful adult, has these attributes which govern their cap...
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